internal static Point[] Fillet_Bounds(int nLeftEdge, int nTopEdge, int nWidth, int nHeight)
{
int x = nWidth;
int y = nHeight;
Point[] pointArray = new Point[] { new Point(1, 0), new Point(x - 1, 0), new Point(x - 1, 1), new Point(x, 1), new Point(x, y - 1), new Point(x - 1, y - 1), new Point(x - 1, y), new Point(1, y), new Point(1, y - 1), new Point(0, y - 1), new Point(0, 1), new Point(1, 1) };